Thursday, June 6, 2013

Flash Is Fast Like Flash

Making some great progress on the Tip The Cows game when I realize why I chose Adobe Flash Professional as my engine of choice.

I'm currently added some achievements and upgrades to the screens and it is going very quickly. All I'm doing is organizing a bunch of buttons on a MovieClip and setting the MovieClip as the source of a ScrollPane. Now you can scroll through all the achievement buttons and click on them! I figured this would be a lot more difficult, but this is why Flash Professional is here. It is made for projects like this. I am so grateful for it because of that.

Perhaps, on a bigger project with a team, we would have our own scroll functionality classes and button-type class to inherit the achievement buttons from, but I just don't have the time for that as a single developer.

I figured these two screens would take a couple days each, but it looks like they will both be finished before today is over! The next part is the hardest, of course; all the achievements owned, data for achievement progress, and upgrades owned must be stored in the database.

Comment any stories where the power of Flash Professional or any other engine greatly surprised you and sped up the development process (the biggest stress reliever on a project).

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